Posts Tagged ‘RPGs’

For the past month and a half since the last post, Appify has been furiously comparing different server-side technologies for Live Gaming, including what kind of database to use, what language to code in, and what frameworks to use. For the technically inclined RPGers, or those who just want to see that we’re still working […]

In pitching Live Gaming to tons of different students with different backgrounds, we’ve experimented with different ways of describing what RPGs are, what we like about them, and how we’re trying to make that experience better. Most people have heard of Dungeons & Dragons, and our usual pitch is along the lines of Dungeons & […]